A declarative approach to setting up a cannon-es physics simulation using Svelte components.
Examples
- Jumpy Box A cube, a floor, some events, and maybe even a ball.
- Pill Eater Top down game where the yellow hero hunts for power pills.
- Bridge Example of using the LockConstraint
- Double pendulum Using the DistanceConstraint to "exhibit rich dynamic behavior - Wikipedia"
- Minimal A ball that keeps falling (the Readme example)
- Debugger
- Spring Box hanging on a spring original by cannon-es